Just stumbled onto polycount, and it took me maybe a minute to realize this was a good place to ask some talented people how to do what I want to: make high quality assets for video games (models, textures, animations). I am aware this is a many-year-long goal. I'm a 24 year old teacher and my background is in…
Hi new guy here. I thought I knew lowpoly but I guess not. And most of the time I do a search of the term in question polycount pops up, so i decided to join. I just want a clear understanding to these: What exactly is vertex lighting? Is it the same with vertex coloring? Could someone at least point me to a tutorial or…
Hello there, It's soon time to start searching for an internship so im looking for some critique on my models. They are all in latter stages, so mostly looking for critique on the texturing, but modelling critique most welcome! forgot to add the marmorset logo, so yeah, every image except the hovercraft is rendered in…
Well I've finally worked up the confidence to post some stuff I've been working on. This is a moderately low poly part of a level I made for class. I know it still needs work, but I probably wont touch it in a long time. If anyone could give any feedback or comments to help me improve it I'd really appreciate it. It's…
Hey Guys! I spend a lot of time on this texture Pack, it consists of mostly procedually generated noise textures, expect to see all the common and many crazy textures from known algorithms such as Voronoi, Naki, Buya ... and just a lot of varied custom stuff. Fine paper or film grain / Car paint speckles / Natural or alien…
I've sotpped doing 3d for quite some time now, and I came across the sticker art scene some days ago and i find it quite cool. Now I wonder some things: I wanna do some black and white designs like this http://static.flickr.com/59/200006086_666a82435e.jpg?v=0 but what is the right way of doing it? Mine tend to get more…
Hello everyone. I am proud to announce that I have opened my own consulting company that specializes in Game Design! I know that that are many inspiring game designers that want to make games. My company would assist you in those endeavors! I specialize in fan games, 2D, and 3D games. I will help you through concept,…
I'm writing a Marmoset Toolbag tutorial on our skin shader and I could use a nice character model to showcase all the features. PM me if you have something you've been dying to show off, and would not mind having your artwork used promotionaly (the tut will be one of these: http://www.8monkeylabs.com/toolbag/learn). I…
Holy... What I really like is the texture pack being used.. having the glow stones retextured as 'lamps' is really nice... loos a helluva lot better than a bunch of torches.
The one thing that stood out to me is how clean looking the metal is on the lit-up display. It just doesn't match up to the rest of the model. Good work though, it loos nice.