I'm writing a Marmoset Toolbag tutorial on our skin shader and I could use a nice character model to showcase all the features. PM me if you have something you've been dying to show off, and would not mind having your artwork used promotionaly (the tut will be one of these:
http://www.8monkeylabs.com/toolbag/learn).
I would need a model of a character or bust in the Toolbag format, and with at least the following textures:
- normal map
- spec map
- a very pale and pasty diffuse skin texture (think Jim Gaffigan with jaundice)
Don't worry if the model is not currently using the skin shader. But if it is, bonus points for the following textures:
- a subdermal map for veins, flush cheeks, etc.
- a skin vs. regular phong mask for features like hair, war paint, or jewelry.
- a translucency map for thin parts of ear lobes and nostrils.
I would rather not use old darkest of days assets again so please help! Angry Forehead Guy implores you!
Andres
8monkey Labs
Replies
A couple of screenshots.
First the head inside marmoset itself -- diffuse, spec and normals.
http://i.imgur.com/LWJ4R.jpg
And then the rest of her in Zbrush. She'll have tank-top and shoes and a proper haircut when I'm done, and of course be game-ready very soon. Thursday, I hope. I have the low-poly standing by, so it's about finalizing the high-poly.
http://i.imgur.com/T3gO8.jpg