Outside of some very specific scenearios when a studio lets their 3d artists design their own gear sets or items, such 2d skills are not so much listed as a requirement for the expected day to day tasks (besides maybe paintovers, as stated above) but rather as a clue that such skills will play a part and potentially tip…
[FONT="]3D Artist[/FONT] [FONT="]We are currently seeking various profiles: Characters, environments, VFX and technical artists.[/FONT] [FONT="] [/FONT] [FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] * [FONT="]Modelling characters, environments and vehicles in 3D (depending on ones…
Hey, I’ll be starting a brand new multi-content YouTube channel primarily focusing on games. I have always loved film making and getting those camera angles, to give the audience an epic experience. So naturally my videos revolving around games, I will be making skits/short movies. While also doing a hybrid starting off…
Hello everybody ! I would first like to thank you Polycount and Valve for this contest :) and to the community, a big "Good luck" to everyone, wishing you the best ! Here are some questions I asked myself for the theme. The 70's and 80's inspired me the "flashy" side with bright colors. And the dancing years as the Disco,…
Gameloft at a glance Gameloft is a leading international publisher and developer of downloadable video games. For 10 years, Gameloft has been established as one of the top innovators in its field. The company creates games for mobile phones, smartphones, iPhone and iPod touch. Gameloft games are also available to players…
HendrikN : Thanks man ! I`ll upload some images for you, gimme a sec. Chiniara : haha, thanks for the words Fillippe! You better start to post something too! Stromberg90 : Hey Stromberg90, I`m glad you like it ! I got some references from Borderlands / Darksiders / Mass Effect... It was quite dificult to mix the elements…
Hello there! I'm Gwen, a senior character artist. I worked in Montreal for 11 years as a character artist for Gameloft, Ludia or Behaviour and moved to the Netherlands for personal reasons: I am only looking for remote freelance jobs since I will not relocate. I mostly worked on mobile games, meaning I have a lot of…
"What are the exact reasons..." 3d scanning only does what 3d scanning does - nothing more, nothing less. To the layman it will always seem like surface details sum up the whole thing. In practice, these things are probably the least important factors contributing to a convincing character (or rather : they are the easiest…
From what I'm seeing of those two pieces you've posted you need to work a lot more on making natural looking animation. As vcortis said, the 12 principles of animation is something you really need to study. For instance, the knight has a very fidgety walk, with no weight and the curve of his hip is at the highest when he's…
Wow tkfxity, I love that forest idea. It's looking great! Although, I feel like something is off about about your textures on the outer walls. I'm not sure if it's the normal map or the size of those circular indents, but they seem kind of cartoony to me. Actually maybe its because they're juxtaposed against all the…