Hello, my name is Jonathan Lefebvre, and I am a Belgian 3D artist, specialized in 3D environments and props. I also have some technical artist skills like shader programming (Cg) and C# for Unity. I Live in Belgium and I'm looking for a paid job. (Freelance) If you are interested in my services, you can see my works on my…
Hi! I'm currently developing a browser based 3D RPG using the Unity engine and I'm looking for environment and character modellers. I've been working on the game for the last four months and I've gotten to the point where I need to replace my placeholder art and start deciding on an art direction. If you're interested,…
Hello everyone! I'm fairly new to 3D modeling and all it entails, so I took on a huge project with Blizzard's environment contest.This was my entry for the contest, as well as some other camera angles and texture samples. Modeling was done in Maya, textures with 3D-Coat and Photoshop, and assembled in Unity. The contest…
Hey all! This is the new environment I started working, based on concept by Antoine Boutin-https://www.artstation.com/artwork/EQelA 2 weeks in! I modelled almost all the assets. The decals and some tileables are taken from megascans. I am using raytraced AO, GI, Reflections for this scene since I got my new 3070 Props are…
Hello! My name is Greg Mirles - I am a 3D Environment Artist. I am currently available for freelance or full time positions! You can view my portfolio on my website www.GregMirles.com. Feel free to shoot me an email at GregMirles@gmail.com! :)
I see on movies like Disney's live action The Jungle Book they were able to render an incredibly detailed and realistic looking environment. If I didn't know any better I would of thought they shot the movie in an actual Jungle (besides the talking animals of course). How exactly do they accomplish such realistic renders?…
Hi guys! I'm quite new to the Polycount so this is my first post here. I'm working on my first piece for my environment portfolio and it is about a legendary island somewhere in the Mediterranean sea. I'd be glad to hear some opinions on the work I'm doing. I'll link a cinematic I made for the project so you can have a…
Hi Polycount! My friend AdrianR and me are working on an environment based on The Witcher 3: Wild Hunt. This Work is our final practice for school and we want to share with you for comments and opinions. The idea is post a lot of images every week. These are some screenshot of original game: And here the initial blockage:…
Hello! I’m 3d character artist. And this means that - I love and I can make 3d character's and environment - I know how to prepare model in accordance with the technical requirements Namely, I can make a character for: game's and animation portfolio : https://www.artstation.com/miladttcg linkedin…
It's been some time since I've posted here, so I thought it would be cool to share what I'm working on! This project has been super fun so far, I kept it pretty open ended design wise and just iterated as I went. I will say that the art from the Dark Souls series was a big motivator for this project as I really do love…