I am trying to do a sort of grand comeback to Photoshop. Blowing dust off my sub I am still paying because of old habit. Chat GPT script writing + Photoshop event listener made it super capable again. Chat made me super helpful one click "crop from master file and export material channels from layercomps " script working…
Zprojects store more settings. I am not sure everything they store but they keep the materials you had applied and tools you loaded. I believe they also keep the brushes and alphas you loaded? Maybe render settings too? Of course the con of this is that they KEEP this stuff and it can get cluttered real fast. File size…
Well,i'll explain precisely. Between blender and Pes6 there is a tool which converts SEF(a blender format) to BIN(a pes format).Its called SIE(stadium importer/exporter). Blender doesnt has the SEF export feature by default,its added by python scripts. Those python scripts work only till version 2.49b,after that one,u can…
greentooth I've seen a lot of Greentooth in other games. I want to see Greentooth's native realm. edit: I use: -Magicavoxel - hard surface, blocks -GDevelop - game engine and pixel editor (Piskl) -SculptGL -soft surface web based bare bones sculpting with fast brushes and retopo) -Blender - precision surface (rarely…
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There are several scripts/macros to do just that. Try this one http://www.hazardbrush.xyz/2015/06/new-zscript-copy-paste-visible-subtools.html Hopefully this feature will be added to Zscenemanager soon.
what happens if you wiggle a point a bit and back? if that solves it for you, a lil script should be able to "fix" this? could you possibly upload a somewhat complex faulty mesh so this could be tested?
I haven't checked out the video (I don't have the 13 min to spare sorry) but I can kind of help you with some pointers about maxscript. You can trigger another script with the "fileIn" command. You can package your scripts up in a .mzp fiile which is just a renamed zip. With a little work and research you can get a .mzp…
@Celosia No worries, you don't sound pretentious at all. You're quite right and I agree, it's not an add-on one bit, it's my fault that I called it an add-on by mistake in this thread. And if you refer back to the blender artists page you'll see that it's not posted in blender's released scripts and theme but in blender's…
Ha! I always finish up a script when I see that there is one already made. Well here goes: http://dl.dropbox.com/u/2904948/Tools/Martinez_Macro_DistanceSelect.mcr I took a look at the Codfolio script and it works the exact same way, simple distance check. The only difference is that his has a dialog box and a snazzy…