Hey there Polycounters, it’s been a long time since we posted something on here! We decided it was time for a new stylized environment piece! At the beginning of this project one of our artists initially decided to start working on a small diorama scene, with a mission to broaden her skillset and refresh our studio’s…
I woke to pitch black darkness and intense chest pain. Did I just hear something!? Is there something here in the darkness with me!? No... just my own heart beating. I start breathing again... whew... I'm feeling cold, feels like a fever, I hope it's just been from sleeping on the cold concrete floor. Oww! more pain...…
Phung Nhat Huy shares
tips on how to rig a character that he created during his CGMA /CG Society workshop
courses Character Facial Rigging for Production by
Wade Ryer and Rigging Techniques: Cartoon to Realistic by
Nico Sanghrajka. Could you introduce yourself? Where are you from and what do you do? How did you get into…
Well, the first step isn't really to wonder how to do this or that in the so-called "best" way imho ; the first step would be to get one's hands on a material/shader for a 3d app or game engine (or an easily moddable game really) that supports the effect, and use it in practice. Otherwise you're bound to operate on mostly…
Thanks! The full asset has snapshots of the UV layouts included. Plus there's a written info about the layouts in the readme: * Go to https://github.com/KhronosGroup/glTF-Sample-Assets/pull/88 * Click on Files Changed, then the three dots, then View File. (these steps are only needed before the submission is finalized and…
First off I love this! reminds me of a Soul Caliber aesthetic. All of these comments come from a place of admiration, and in hope that you make your own choices regardless of my personal opinions. Speaking from the perspective of pose and presentation; * Raising the hand up so it doesn't sit in front of the wing might…
Hi there! My name's Yemi,
but I go by OraMagi on most online platforms. About the Author: I've been playing League of Legends for about 6 years, after my friend introduced me to it on a whim. I've been hooked ever since. The game, lore, esports, music, art...I love every single aspect of it to pieces. I've given over 4000…
Well said I think it pays to acknowledge that most of us are roughly average at most things (mathematically speaking it's a given) and comparatively few of us have what it takes to step out on our own and thrive. I'm doing pretty well for myself these days but I'm fully aware that all the progress I've made and all the…
Hey all, made a fictional golf course environment to test new features of Unity HDRP terrain and lighting. Whole environment from blockout to final is done in 18 hours, used Unity Essentials and free assets. Most time spent on Unity forums figuring out warnings and errors related to terrain, hdrp shaders and art directing…