Hawken do you have something against Amiga? my custom 060/50MHz A1200 AGA 2MB is capable of playing Quake and Quake 2 at 320x200, it's a very capable machine. Playstation 2 really shouldn't be in this topic, it also quite frankly has such a different pipeline to everything else you can't say it's better or worse. As far as…
Grass is always greener, eh? Harl and Tins live in Champaign as Harl works at Volition along with a few other polycounters, and I live about half an hour south. I've been close to escaping out to the west coast on a few occassions myself, but I've never heard of the reverse case. On the plus side, I'm sure you'll be able…
Hey man, to be completely honest, my guess, is you need to up your skills a bit if you want to land a job. At least work on your presentation for your environment stuff. Sorry if I sound harsh, but there are so many talented artists out of work now, it's really difficult to get work; so I don't want to beat around the bush…
thanks for the coments everyone. a few general things: made in 3dsmax7, textured in photshop. currently at 5099 tris. i wasnt too concerned about the polycount. i wanted to replicate the detail of the actual game model, and as it stands it's still less detailed and i took some detail back out to be sure it would still run…
"This gives me a lot of unfinished models tossed aside." I can relate to that. I too am by large self taught. I took some classes at the art institute of Philadelphia but then dropped out because I had a daughter. It took me some time to finally make it into the industry. I'd say it was about four years that I taught…
Hi! I don't quite understand what's your high poly (first image?) and what's your low poly. If you have a separate body and handle mesh use match by name in Painter or Bake Groups in Toolbag to avoid close-by meshes projecting onto each other. Generally, I'd make sure to check the applications' documentation and read about…
Dear community of Polycount, I am delighted to extend a warm invitation to GCLFilmMusic, my YouTube channel where I unveil my original orchestral compositions, complemented by AI-crafted visuals. 🌟 https://youtu.be/1nWxp8DnCoE?si=nXyfThiJyJsEttjg Immerse yourself in the magic, and join our growing community of music and…
Battle of the Bastards Heya - sorry this isn't really 100% game art or a WIP, but Polycount has always sorta been my home so i figured i'd share it here. Please be gentle admins! Recently i had the privilege to be part of the Iloura VFX asset team that was responsible for the Battle of the Bastards/Winterfell sequence in…
Hello internet people. We are currently in the early development stages for the next major revision of Marmoset Toolbag. We’re working on some great new ideas and features that I think you guys will be really excited about. Unfortunately I can’t give any concrete details yet, but we would love to get some user input from…
A long time GuildWars player Kelly "Ameranth" Wells walked (with her dog) from Maine to California and ended up as a character in GuildWars2 " I want an adventure, and I want others to realize that they can have an adventure—that all you have to do is go out there and try. You don’t have to be super fit, or have the…