Maybe this is a newbie question but i was searching a lot and didnt found an answer. The question is if i want to align orientation by one face of an object to another face but i want to orient the y rotation axis to because when i use the snap two objects together tool it doesnt align the orientation perfectly. i made a…
Hi everyone !I'm actually facing an issue with seams.Here the frame body is divide in 4 parts in the UV, the part 1 has a mirror of itself.When working in Painter I noticed that the part 1 is great on one side, but the other side the part 1 mirrored, the seam is really obvious. I think the problem come from the part 2, its…
I'm having some trouble getting UE4 to display this specific area of my model correctly. It was baked in Toolbag 3 using MikkTSpace with a triangulated mesh. As you can see, the results display correctly in Toolbag 3, however there are issues present in UE4. I've followed this guide with TB3 replacing xNormal…
Those are some pictures of the problem. Has anyone here ever seen anything like this before? It is a Hover Craft that I am trying to do texturing on. I encounter this issue during the baking process. Every other part of the model looks fine except for the Hover Craft's Handle (see images above)
Everytime I bake normal maps in xnormal I get extremely ugly results. I made this model to test out smoothing groups and perfect normal baking. In this image, my cylindrical bases will be divided like so: The cylindrical part will get a cylindrical map with one smoothing group on one UVW island. The top of the cylinder…
I have the exact same issue as displayed... Tried this: Still the same result... After creating the NORMAL tab, I am still denied access to the edit tools. :/
Edit: I realize that I may have posted this in the wrong forum section - if a moderator sees this I believe it should be moved to 3D art showcase and critiques Hey guys, I am new here to polycount. I was wondering if I could get some critiques on some scifi textures that I have made using Fusion 360 and Substance Painter.…
I made a tutorial of sorts. This is my first in hopefully a series of short quick-tip tuts that will focus on one thing. I want them to be easy to watch. Please let me know what you think. C&C are welcome. [ame] https://www.youtube.com/watch?v=aqDBkcYZZe0[/ame]
Hey Guys, I am working on an item for Dota 2 and I have run into some issues With experimentation i have solved most of the issues in the bake except for the one I have the biggest issue with: The pinching near the 'tip' of the sword. I have tried varying the topology and I have tried separating the blade into a range of…