Ok... First off, I dont care if gameX is better than gameY. Stop trying to convert me. I dont care about gameX's graphics are that much better compared to gameY. I dont care how WoW, EQ2 or any other fucking MMO handles gameplay...ect. I will not run out and buy the fucking game and pay a monthly fee to play online with…
Hi, I have a distinct lack of female characters for my portfolio so I decided to get off my arse and do something about it.. this is my first full figure attempt at a female model so I could use a hand from you guys concept: http://www.redprodukt.com/post/cherry2.jpg heres the start, please ignore the areas I've darkened…
Hi Guys! My name is Greg and I'd like to show off some of my art. I hope you enjoy it and maybe can give me some good feedback? Thanks so much! ________________________________________________________________ 3D Model: The Holo-Adversign This model here is a piece I'm making for a level. It is an advertising sign that…
Are you ready to rock??? Guitar Hero PS2. Has anyone else tried this game? It has kind of become an office obsession around here at lunch time. At first I blew it off, watching the first few people stumble around on a plastic guitar. After giving it a few goes I was off to the store to pick up my own. Turns out its sold…
So this might very well be a silly question, but it's something I've struggled with for a while. That is I have difficulty maintaining art direction (probably something I should never mention if I want an industry job). If I'm making suburbs at times I veer off and make a sort of farm house, making sci-fi I veer into…
A co-worker of mine enlightened me about tagging non-bone objects as bones via bone tools in 3DS Max, which got me thinking about other cool tricks in Max that people may not know. Off the top of my head, here's one I've picked up: -Being able to hide elements of your Editable Poly mesh while skinning: really comes in…
So this is a personal project to up my character art skillz. Its s dwarf in steam powered armor. The crest coming off the top of the helmet is still bugging me for some reason, but im not completely sure how to approach it. Any advice, comments, crits are most certainly welcome and encouraged. Im still debating also giving…
Hi, I've been playing around with Zbrush for a few months now in my off hours, and Chloé is my first serious attempt at making a humanoid character. However i have been working in the video game industry for a few years now mainly as an animator and mechanical environment modeler. and while i am proud of my current…
Well, I had not too exhaustive reference. Nonetheless I tried to follow a logic in placing the different textures. I tried to arrange the wear in a way that would logically follow the water flow, with a usual weather direction from south east (relative to the window). The water runs down the vertical bar of the outer…
Well the stretching is coming from normal directions pulling the shading in certain directions. Its not something glitchy but natural, like pulling cloth. That it can work regardless is more the surprising thing imo. The unwelded cap sounds like a cool trick, not sure where I would use it tho right now Im using a SDF…