Hi Everyone, I'm working on this Sci-Fi Blast Door as part of an assignment. I have 4days left until I have to turn it in. After completing a first pass I thought I'd post it here to get some feedback on how to proceed. Right now Its 2214 tris of an allotted 3000. Below you can find some renders from Maya. The texture…
I finally finished my modular sci-fi office environment. Trailer (See it in dynamics): https://youtu.be/4NFZIc-zCCA Artstation (Better pictures quality): https://www.artstation.com/artwork/19oAK Walkthrough (Live gameplay): https://youtu.be/-l-q1TAms1M Now available on UE4 Marketplace This office is a part of the Skyfall…
heres my original character from a comic im working on, i decided to sculpt him out sence hes a sci-fi style character, the sculptures sill sitting there and its not done so i took a shot at zBrush and it was wayy easier than in real life sculpting :) but its killing me, lotsa work >_< ; but its a WIP the last one on the…
Hi there so I'm working on this sci fi sniper rifle. Its not done yet but I got most of the model out. I like to see if anyone has any suggestions or tips. Also I have something to ask, is it a good idea to use subdivision to help with detail. I mean I know there is champfer and bevel but I think that only works for part.…
Hey everyone! I'm new to polycout, first time posting here :) I'm currently doing the bronze edition of Dusty Notling's character course. I have the basics of my sculpt finished, just need to finish the hair and tidy up the face a little. Then I will retopo in 3D Coat and begin modeling the armor in Maya. The goal is to…
Hi! I am currently in my second year of university, and was wondering if anyone could give me some critique on our first sci-fi project? The crate was our main focal point, and we had a set budget for the surrounding environment. The textures were done in Substance Painter, and the renders were taking in UE4, any…
Hi everybody it has been a week and I am ready to start a new project I am going to be making a sci-fi botanical laboratory here is my current concept that I whipped up [really rough just getting my ideas on paper fast] Note not all of the details I am going to put in are present ie beakers tech instruments Microscopes ETC.
Hey everyone. I started a new Sci-Fi environment awhile back and I am posting just to get a general response from people as to my current progress. I built this to be modular so pieces can connect to each other or be re-used elsewhere to save memory. Also, because this is still WIP, I intend on fleshing out the walls,…
I am trying to create a Sci-Fi scene as I don't have much experience in doing so and In composition. I would love some general feedback to help bring this scene to life and or any tips would be amazing!!!. FYI I'm using unreal engine
Hey guys I'm currently interested in making a third person tank game and i would like your opinions on some tutorials on going about making it. So i started modelling a high poly tank but not sure if it looks sci fi enough and is it good? what i'm aiming is a cartoonish models and most likely the game is gonna be on…