hello want to share my first try to handpainted texture ,its for a possible android game I start with the main character wip High poly and where i am so far 512 texture ,1200 tri any advice ,including polycount and topolgy thanks for reading
Well today ( Saturday Sept. 27th, 2008 ), Warhammer Online broke the 90% threshold on Meta Critic ratings. :D Sitting at a respectable 91% and climbing with our first couple perfect scores. Nice to know people are digging it. Just thought I'd mention it for those interested in the game.
Hi all! I am currently working on this scene following a Udemy tutorial 'Model and Texture a Stylized Dungeon for Games' by 3dmotive. This one is more of a throne room dungeon-esque scene. Ref: Concept sketch: And here is where I am at now, modeled out and ready to be worked on in zbrush:
Sometimes when I switch to my mask it won't allow me to select a colour it will have another random channel active like roughness or normal and I cant fix it without closing and reopening. Is there another way to fix this or something I can do to avoid the issue altogether?
Hey guys, I'm glad finally finished the project, I sculpted in Zbrush first and then handpainted the texture in Blender. Tutorial: https://www.youtube.com/watch?v=-QiUPMuCzkE Artstation: https://www.artstation.com/artwork/G0omB
just find a local printer and have them do it, most printers are equipped to handle stuff like this and produce high quality hard copies. As for where to sell em, you could do a few things. Setup an ebay store... paypal probably has an easy way to go through them. Or you could just have someone send you a money order in…
Hello everyone, My name's Jon. It's my first time posting here and hopefully I'm welcomed with a loving embrace paired with a light sprinkling of rainbows and sparkles. Now that that's out of the way... I've wanted to take on my first post-grad project so I found a concept by Adam Baines @CGHub:…