Nice progress so far! Also, I am glad you fixed the chest area, because previously he looked like he had man boobs. I would probably lift his pecs up a bit more though. his chest looks a little off to me still. On the other hand it might look better once his arms are down in a more natural postion (once he is posed).…
i don't know dreamweave but you can just open the pages up in notepad and <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="https://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"…
OK I haven't tried running firefox on a 486 but then why would I want to? Opera crashes like crazy on my rigs. IE in all it's forms clogs my computer with various infections bogging it down eventually requiring a reboot and more importantly a good malware cleaning at least once a night. With firefox I really only have to…
For this project, I have decided to a greenhouse concept under the name 'The Conservatorium'. I have plans to upload my work to the epic library store so users are able to download my asset pack and create their own greenhouses... or use the plants. with this said, i got onto researching into what type of items you may…
I am making this thread to chronicle my journey of learning how to make waterfalls for UE4 in a real time and performant way. There are 3 types of waterfalls I have found from a real time vfx perspective: 1) The brute force waterfall, 2) The optimized waterfall, and 3) The cartoon waterfall. I began this journey 8 months…
Hi Polycount. I'm very new to rigging and I've been looking around for a while now of techniques I can use to properly rig this machine I'm working on. I've found a lot of mixed information and I'm definitely doing things wrong. Here is the machine. For now just trying to work with one arm, will be adding 3 more once I…
So Im having a weird issue where things were going hunky dory until i tried to get fancy with some angles in Marmoset. I've tried turning of all of the lights, and even expanding the model. I have an model on top of another to mimic clear coating, but i wasnt having any issues with a flat layed out version of what I was…
So I'm working on some mountains and playing around with vertex lighting. Once I get it looking the way I want I go to utilities and assign vertex colors. After I do this Max automatically applies a VertexPaint modifier to the object I baked. This allows me to use VertexPaint's HSV tools. However when I collapse the…
Hello there! I'm doing a project for one of my university courses. I'm creating a Roman bath area in Unreal, but I'm adding some Ork elements from the Warhammer series as well. I've set up some base meshes using 3DS Max and I've been able to get them into Unreal. The picture below shows the layout of the bathouse in…