You can change vertex size in Blender by scrolling down in the Themes menu in Preferences. The default is 3 pixels, which feels very close to the tiny object origin in size. I doubled that value to 6, which is closer to Modo's default vertex size and also makes it easier to select vertices.
Above is a beauty shot of the model in Marmoset Toolbag 3. Here's hoping I could get some feedback from this fine community to help improve the piece! <3 Here is some background on the piece: All of the images below are rendered in Marmoset using AO and GI... Head 3/4: Head left side: Head right side: Full body 3/4: [open…
Hi, I'm making a stylized wepaon pack for my first marketplace item. The pack will contain 3 swords(shown below) + 3 axes + 3 blunt + 3 shields. I'm open to any suggestions and critiques. Thank You.