Hello all. I’m a game designer mainly based around the utilization of Unreal Engine. I am not only a game designer specifically working on 3D games but I’ve been designing a Dragon Ball MUGEN game for approximately 2 years alongside my development team. We are sprite artists, UI designers, game designers and animators…
https://youtu.be/JLAY1_Ity1s speedCut is ready for test, modeling tool set for speed up boolean operation in maya Non-Destructive workflow, easy to re-adjust shape, easy to bake cutter and restore interested to try out, download from here:
https://lnkd.in/fitutgM tutorial video here:
https://lnkd.in/ft7gE5Y I only test in…
Hi, guys I just wanted to ask any of you for feedback and answer my question. So I recently just finished UV-unwrapping my model see Fig 1 below it covers 76% of the UV space so there is 24% still left which I'm happy with. However, here is the issue I'm faced with while trying to fill up as much of the UV space I had to…
Hello, I'm creating this post to gather information on 2D Mobile development. I'm in the process of creating my first mobile app game and I wanted to see if there are any differences from creating sprites in Photoshop or illustrator. I want to go for a Clean look something like Castle crasher but still have that pixel look…
Project Overview Looking for a 3d environmental artist with a solid skillset of mobile design. I would like to hire full-time based on performance of improvements to UI and room design for existing game. Details of Existing GameImprove design, flow and ui elements of a virtual card game which is in 3D. I would want you to…
Earth is under great threat by a new planet that entered the Solar System. The new planet, Astatine, has proved to be overpopulated with glowing creatures that are willing to spread intelligence and great technology in the whole universe. You are Earth's representative, sent by humanity's leaders into space in order to…
Hello. I wanted to say that I indeed googled this problem and I know that it is a known issue with several solutions, but I still have a question. I hope that someone will help me here :smile: I need to texture an asset in PBR Specular Glossines workflow, but I also need to use opacity. I tried, to download several ready…
Finished Work: Original Post: I found this captivating concept art by Tom Schreurs and instantly wanted to recreate it in UE4. I feel like the concept captures this idea where Earth has become overpopulated, and people are sheltering in space habitats. Somewhat similar to the film Elysium. My goal is to improve my lighting…