I didn't believe it myself, but seeing a huge collection of UV texture grids is pretty neat! We'll also shoot you over to CGChannel and 3Dexport for some other goodies we know you'll dig. The Art of Dante's Inferno CGChannel put up a fantastic interview with Richard Larm and Ash Huang of Visceral studios, where they go…
Hello, im new here, so i dont actually know where to post, so i decided to post in GD. My question is: what is a good source of tutorials about environment modeling, especially the game oriented. I tried to search for them, but they kinda hard to find on my own. Any help is appreciated.
I've searched the forums and found nothing on this topic. Does anyone know of any good terrain tutorials for Maya 2008? Google was no help either. :-\ Thanks!
Hi guys, I'm wondering if you know of any good realistic wood texturing tutorials. Preferably, something more advanced and not bark but for furniture. Thanks!
Can someone tell me a good way of going about learning how to create great highpoly works, non organic(non zbrush) such as for environtment work or armor on a character. Is tehre tutorials i cant seem to find any. Thanks! -Buddikaman-
Okay made a start, would love some more on the tech side? Technical Artists & Procedural Workflows Simon Verstraete https://twitter.com/simonverstraete Artem Ostapchuk https://x.com/artemostapchuk Ben Cloward https://x.com/BenCloward (Very active with shader/terrain breakdowns + UE/Unity tech art) Shaders, materials and…
I'm just looking for courses or tutorials whether they are free or premium, where they teach you step by step how to create a 3d environment for video games with triple A quality.