Hi, How can I add gradient multiple times in the same layer? Every now and then I see peolple doing it, but they never tell how?? Thx https://www.youtube.com/watch?v=90P6tVzx5VE&ab_channel=EarthlingLife
I vaguely recall a couple tutorials about how to add randomness to tiled textures in UDK. For example to darken floor tiles in semi-random patterns. I think one was in a steam room, created for one of the contests here? Anyone have any links for tutorials like this? Not just vertex blending between a couple maps, but…
What would be the correct workflow to add text and other symbols while using 2.10? Right now I just create it using PS layers on the Albedo map but didn't know if there was a better way using the DDO layers.
Similar posts were posted way back in 2011 to 2017. I tried to use imgur but it just shares a link. I also tried to attach a gif, but it only shows on preview and not in the uploaded post. How do you guys do it?
so i want to quickly add some extra normal map detail/greebles to the underneath of the cars I am doing. i could model this stuff but its not a subd model. I could use something like the xnormal plugin for photoshop, but really whats the best way to do this ? any great little programs or should I do it in a 3d paint…
http://www.timesonline.co.uk/tol/driving/article6162217.ece Lengthy article, but very very interesting concept. Below is the opening paragraph, and some examples from the end of the article. Check it out.
Hey there we have setup a Vive VR project using the VR motion control template but we would also like the keyboard binding of "W" to be there for forward movement since we want to try out this app ( http://pocketstrafe.com/setting-up ) on a Samsung phone that allows your own walking on the spot to be turned into in-game…
Hi I've been playing around with UE4 and I relatively recently discovered lightmaps (new to engines) and I had already imported a lot of my assets. Is there a way to make a lightmap in Maya and attach it to the mesh already imported? And is there a way to change the already assigned UV's for the textures? Thank you