Alright, so basically I was asked to come up with a number of different signs. Basic Ideas: 1) Traffic signs that can be easy modular, like having a pole that one can attach almost each and every possible sign, one can imagine 2) Signs that can be put on a wall So I was wondering, how is something like that approached with…
model - I made it following one of the digital tutors courses for modeling, I love it so i thought i'd share it :blush: . . - this is an image of the drone made by the tutor in the course for comparison. . Thanks for stopping by :wink:
Just Quick Question. :-) Is there anywhere on the Internet where I can Download Custom PLAYER Models for Quake 4? Also, Can You Use Quake 3 Player Models in Quake 4? Thanks in Advance :-)
Hi guys, I finished this game-ready backpack as part of a larger project (wizard/traveler character) that I am working on and want to share it with you. 1x4k texture set for the whole backpack and accessories + 1x 512 set for moths. Software which I used: Marmoset Toolbag 4 - bakes, textures and presentation Zbrush -…
ABOUT ME: I'm an old-school game developer - so much so that it's likely the projects I've worked on are older than most people here. One of my first jobs was working for Task Force Games, and I developed and programmed a number of BBS doors back in the day. Having been out of the loop for quite some time (as well as most…
Hello my name's Alan, i'm from México and actually live in Madrid. I invited you to come to see my models on Skechtfab, give me your opinion and advice plaese. Constantly upload new models. https://sketchfab.com/xmx_komin Thanks for watching. Atte: Alan Vélez - xMx_Komin - Beginner Game Developer
Dear polycounters, I did not find any tutorial on how to model a blueberry like this: For a schol project of mine I need to model it, though. Tried with a scatter object and also tried to put a particly system on a base shape and then use a blob mesh over it, but its not coming along. Does anyone have any advice?
Question about the 'ethics', if you will, of high poly modeling concerning boolean shapes. Is geometry terribly important as a high poly model, if it is only going to be used as a normal map? I am making a lamp post and I want to create some intricate designwork into the geometry, and was thinking that I could make the…
IllFonic needs some extremely bad ass characters models made for an unannounced PS3 First Person Shooter. This is contract work needed to be done on the quick. Payment is negotiated between IllFonic and contractor. A high poly sculpt desired for creation of the Normal Map. However, it is not necessary if you are able to…