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My Sketchbook - My first models for VideoGames

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Hello my name's Alan, i'm from México and actually live in Madrid. I invited you to come to see my models on Skechtfab, give me your opinion and advice plaese. Constantly upload new models.
https://sketchfab.com/xmx_komin
Thanks for watching.

Atte: Alan Vélez - xMx_Komin - Beginner Game Developer

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  • pmiller001
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    pmiller001 greentooth
    Hey dude cool stuff.  
    Things I'd say work on are.
    1. Quality and consistancy.
    Everything there should be as high quality,  (and higher) than the pod racer. (Best piece )
    2. Presentation
    This is forgotten a lot. I wouldn't place it on any old background.  Now sure it looks like you put just as much effort into everything else and you didn't start to drag towards the end of your project. 

    3. Find an artist you admire an emulate. 
    I wish someone had told me this. Follow someone else's lead. Your ability will come out through this. It's the reason why they make aspiring painters do masters studies. 

    Anyways good luck and keep arting
  • xMx_Komin
    Hey dude cool stuff.  
    Things I'd say work on are.
    1. Quality and consistancy.
    Everything there should be as high quality,  (and higher) than the pod racer. (Best piece )
    2. Presentation
    This is forgotten a lot. I wouldn't place it on any old background.  Now sure it looks like you put just as much effort into everything else and you didn't start to drag towards the end of your project. 

    3. Find an artist you admire an emulate. 
    I wish someone had told me this. Follow someone else's lead. Your ability will come out through this. It's the reason why they make aspiring painters do masters studies. 

    Anyways good luck and keep arting
    Thanks a lot for the advices, i will take it and do a better job, another thing i wanna find a place to work in this, do you have another advice to do that?
  • pmiller001
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    pmiller001 greentooth
    Do you mean, find a studio to work at? 
  • xMx_Komin
  • AgelosAp
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    AgelosAp polycounter
    Hey Alan, good start it looks like you have a solid base for modelling already.
    On a general note, the texturing looks out-dated, unless there is a specific reason for that(maybe you have only Photoshop available?), I didn't see you use anything other than a diffuse texture, which also looks a bit photo-mashed.
    Look up software like Substance painter or 3D Coat (PBR texturing).
    Hope this is of some help, in case you want more specific critiques post a single project here.
  • xMx_Komin

    thanks for advices, the texture of PodRacer model broke up when i try to upload with the plugin of Sketchfab, and then these model have an animation and the mesh combine and the uvs melt together hahahaha it was a disaster but i already fix it, but now I working on a project so I could not upload it to sketchfab, but soon will. Thank you very much for taking the time to review my work. Regards 
  • pmiller001
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    pmiller001 greentooth
    I'd suggest just rendering out some awesome flat images
  • xMx_Komin
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