Hi everyone, thought I'd make a thread finally. Here's some hand painted textures that I've done, still working on more. I'm fairly new to it, but I'm really interested in the stylized look of video games (WoW, etc). Open for critiques/feedback. I will continue to put up WIPs and completed textures here. Thanks for…
Hey everybody! I am making this thread so my World of Warcraft inspired art can have a home. I'll continue to update as much as I can. Please feel free to leave comments, feedback or ideas :) Here Is a piece I recently completed, let me know what you think!
Hey guys, my name is Leo, I go by Neebler on LoL. Currently working on some composition sketches for a piece featuring my favorite void monster, Cho'gath, fighting Fizz and his shark buddy. I will post sketches as I continue to iterate on image layout and conveyance of story. Feedback/criticism is encouraged, thanks!
I already started this piece a few weeks prior to the contest release, but because i was only at the beginning stages of rough sketches, I decided to wait for contest to begin before I continue; so I just took a week break :) Here is composition. everything is still circles and squiggly lines. \
I already started this piece a few weeks prior to the contest release, but because i was only at the beginning stages of rough sketches, I decided to wait for contest to begin before I continue; so I just took a week break :) Here is composition. everything is still circles and squiggly lines.
Hi guys, Recently I want to change the special effect on the top of rubick's weapon, Ive found this effects which controlled by a ".psf" file. Could u tell me which Software can open this ".psf" file so that i can continue my work again。 Thx a lot and wish your reply. :)
Haha hey Eric :) I didn't consider looking for owners manuals on the site for the product. I'll keep that in mind for the next fix!. I think I also need to continue to work on measuring proportions by eye especially for products that don't have side shots
Quick update. Blocked in the other side of the room and started work on the other corridors. To Do: - Main 'reception' desk for the middle of the room. - Make a decal map - Props (benches, monitors, information boards etc) - Continue to add more detail to my texture with nDo2.
Thank you very much, I appreciate it. I wondered. Everything I do, I do in max. But does it make sense to go to the Maya? I heard somewhere that it is Maya stadnartom industry. Is this true? Or, you can safely continue to work in max?
I think I almost got it - The illusion falls apart if we take a look from a different angle - It doesn't work without hard edge (so far) and the issue may come out from my messy UVs. I'll continue to experiment.