Hey all! I find it hard to come up with project ideas sometimes, which leads me to play videogames instead of make videogames (very important distinction). I also found that completing a project in competition with my fellow classmates, back in college, helped me improve greatly and pushed me to complete projects that I…
VFX Artist REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a VFX Artist to join the art team on their latest, cutting-edge, AAA project - APB. This role will focus specifically on the design and creation of visual effects, helping to create high quality in-game effects for a next-gen MMO.…
Job Title: Shader Artist Reports To: Art Director Division/Department: Production Basic Function: Develop shaders and ensure support of the art direction. Duties and Responsibilities: - Create initial concept inline with art direction and work with artists to adjust as necessary - Work with programmers to understand…
Interested in working for an
exciting company that is redefining the way people play video games? Interested
in working for a world class company in a fun, and rewarding environment in
Madrid? Then Gameloft is the company for you! Gameloft Madrid is currently
seeking experienced 3D artists specialized in environments to…
Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you! Streamline Studios is an independent developer and…
Your Mission Optimize visual aspects of environments and characters. Unreal asset management and bug fixing Sculpts, high-poly, low-poly, High-poly to low-poly bakes Optimize textures and geometry; create LODs Create modular kits Material assignment and texture creation Maintain performance requirements for levels (memory,…
Hi :) So I went in to the latest challenge we had here at Polycount thinking I would actually finish it. My fiance was away for a few days, I didn't have to work over the weekend, no one was visiting us from out of town, it was perfect.... Long story short, I got caught up in playing videogames and taking some "me time"…
take the text off... having a warning about the primary function of a tool actually written on the tool doesn't make any sense at all... my lamp has a warning on it that says if I turn it on it will illuminate the surrounding area... it doesnt make it sci fi by any means necessary... the only thing it comes close to is…
I made a promise to myself that I would finish this map and so I've been working on it about 2hrs a day when I can, sometimes going weeks without working on it. We wrapped up crunch at work so I'll be able to hit the 2hr commitment a little more often. So far I've made 50 props and created 77 texture maps. The blue base is…
Technical Animator Job Description About Black Matter and Hell Let Loose Black Matter is an independent development studio founded in 2015 to support the development of debut title Hell Let Loose. Made up of an international team of selected artists and programmers, Black Matter is focused on creating beautiful worlds…