I am capable of producing game-engine ready environment assets, weapons and so on for PC and mobile platforms. I worked for various gigs as a freelancer before. I can implement finished assets to UE4 or Unity and similar. See my works from my PORTFOLIO here: http://igi.artstation.com/ Skype: igi945 I can offer competitive…
Hi Everyone, I've finally finished that tutorial I've been promising since forever: Making modular environments in UDK. In this tutorial I go over a lot of techniques that I learned when creating Zest Foundation. Although I used UDK for this tutorial the concepts can easily be adapted to other engines. Let me know if you…
Hey everyone! I'm a 3d environment / prop artist looking for work. I love working in teams and getting close criticism from people I'm working with. I've worked in a team for a year on a short animation film, so I'm very familiar with time crunches and working hard. http://www.hendowski.com for some of my works. I can…
Name: Chris Maddox Position looking for: Environment and Prop work I am Proficient in 3D modeling & texture work & normal mapping techniques. Also I am Proficient in 3ds max and Photoshop. Im a good team player very willing to help others and always willing to learn. Contact info: Name: Chris Maddox Phone number:…
The team at U4iA is looking for a talented environment artist to join us for a six month onsite contract at our studio in Bellevue WA. We are looking for someone who is comfortable with the process of generating high quality textures from a high poly source as well as modular modeling techniques. Hardsurface modeling and…
Hello, my name is Joaquín Navone, I'm a 3d artist specializing in realistic/stylized environments and props. I´m looking for a remote full time job or freelance work. You can reach me at: joaquinavone@hotmail.com Here's a list of programs i have experience with: Please check out my full ArtStation portfolio…
Hey everyone, I'm currently working on a small medieval diorama scene in UE4. Most recently I have been working on set-dressing, the trees and adding in decals and I'm yet to add in some smaller foliage and grass and work on the lighting properly. My aim is to create a quaint environment that feels very lived in. I was…
[EDIT] LATEST Hey Polycounters! I've had free time over my winter break so I decided I want to tackle a Persona inspired environment. I loved the scenes Atlus made for P4 Arena and I'm going to try my best to recreate one of them. Here's my reference I'm using And here is where I am at the moment in my block out stage. The…
Hi guys, im trying to develop a game environment but im going against a wall :poly122: So the problem here is just one, i try using terrain in Unity 3D 5 to create to terrain and then i texture paint it, until here everything is ok, the problem is the terrain drops my fps to about 10Fps (im using a 600 by 600 terrain with…
Hey guys, So pretty soon during the end of May 2014, I will be graduating from a Game Art program in Burlington VT, USA. My name is Taber Noble, and my main focus is environment art. If you would like to look over my work thus far and tell me what your thoughts were, I'd really appreciate it! Thanks! EDIT: NEW SITE!…