SENIOR FX ARTIST Were looking for a Senior FX Artist to create dramatic visual effects for a culturally relevant next-gen. AAA military shooter. In this newly created position, you will work closely with art and design leads to create innovative next-gen. effects that push the boundaries on high end game graphics. Must…
Are you a talented artist? Are you looking for an exciting change, but still enjoy being seeing and teaching art? THQ XDG, External Development Group, is currently looking for an Art Production Manager. Located in Shanghai, China, this department is responsible for streamlining and managing THQs outsourcing pipeline…
Looking for some sort of insight to be honest. I have no idea what I'm doing wrong as I can't stop hitting the same ceiling repeatedly. I've downloaded trials of Blender, Modo, Maya, Zbrush, and Sculptris. Ultimately I settled with trying to learn Maya and Zbrush and have spent a month trying to learn them with nothing to…
Contract Force is a highly customizable squad tactics/strategy game in the tradition of Jagged Alliance and X-COM. The player takes command of a force of mercenaries to wage a private little war against a powerful corporation with ambitions of global economic domination. Set a few years into the future against the moody…
Hi. I want to show some things I've been working on while I learn UE4 and also expose some thoughts on the workflow I gathered in the process. Maybe this can be helpful for people thinking of doing something similar. I originally posted this on reddit, but it seems much more appropriate here due to the post format. Also…
Hi everyone, Redoubt: Project-X (working title) is a side-scrolling action game set around 350 years in the future. The basic premise is that humankind has finally developed faster-than-light technology and begun colonising a new planet a few thousand light years away to ease the burden of an overpopulated Earth, the…
He rushes through his enormous library, eager on picking up only the darkest, most forbidden tomes. He screams through the gargantuan building, his magnificent, powerful voice echoing through every corner. “Minions: Assemble!” Loading his strong, buffed arms with the books, he supersonic sprints back to the grand foyer,…
Aloha, fellow tube-surfers of the internet! Today, the team working on Venerance is sharing with you some of the work that they've been up to and we hope that you like what you're seeing so far. We really are just getting started on this and we are actively seeking to swell our ranks with folks looking to either push the…
I think it's te opposite, at some point in life you start narrowing down what games you play. I thinks it's a combination of maturity and also having less time to actually play as responsibilities and family begin to take up more of your time. I have seen this behavior in me, and I've seen it in my friends/brothers as…
Hi again guys, here, there is a brief explanation of some of the processes involved in the creation of the video clip. Hope you'd enjoy... (By the way... Thanks Andre :-) Development of the elements of the story... The Crew First, I designed the crew uniforms. A clean a functional one, to be used inside of the space ship,…