Ya.. The political drama of Jodi Foster was just.. bad. The bad guy I kind of liked though... The movie also had too many plot holes I noticed while watching the movie for the first time. But the designs were really cool and kept me intrigued the whole way.. Especially that laser buster cannon thing or w/e you call it. my…
My school has a mandatory work experience scheme for the first year of 6th form. I am studying A Level Maths, History, Graphics Design and Art in 6th form, and I want to eventually work on 2d art in the entertainment industry. I feel that a placement in a professional studio would help teach me a lot about the inner…
Hey all I got given good news yesterday by Epic Games. They approved my decal pack and now it is published on the UE4 marketplace. Feel free to check it out here: https://www.unrealengine.com/marketplace/30-decal-pack-dirt-cracks-and-holes Description 30 decals, all 4K, all ready to go. Consists of 10 Dirt decals, 10 crack…
I Think aswell,that you should take a step back, abandon this one for a while , and do the whole Milenia's gun tutorial on ytb, learn the fundamentals of the whole proccess.(or restart this gun and do it while you watch the tutorial, which was linked by someone a few posts earlier)
How to remove interior edges of a selected polygon group while keeping borders intact in 3dsMax? I can do it by a single command in Modo but couldn't find any tools or scripts that does it in 3dsMax.
I'm trying to close the holes for these shapes so the red shape becomes its own block and the orange shape becomes it's own block. How would I do this? I think my topology is too messy to use zmodeler edge functions but I don't know how to clean it without losing sculpted detail.
I am speechless "attention whore." wow never heared that from of a so called "professional" as you decribe yourself. (or better described from others) just wow. I think it is getting more and more funny. I have shown my work to many people (also to some people in a German EA studio where I work now in the QA [in your eyes…
I already posted on three different post of other but I still getting this "* You have to be around for a little while longer before you can post links." all the time... I want too post my work for the contest of Riot going on right now, I'll appreciate some extra help thanks!
This week I finished setting up the sniper rifle inside Unreal Engine along with a small environment to showcase it. I produced multiple renders as well as several cinematic videos to present the weapon in context. I also created two different texture variations for the rifle while keeping the same base model. This allowed…