I keep sinking time into it, and I get really non-ideal results... Does anyone have general advice that could help me get better? I'm not looking for advice like "(draw!)x5" I've done that, I want to actually get good y'know? Like how do you even study anatomy with effectiveness? Or paint values like a boss? Do you need a…
I've returned to using 3DS max after having switched, exclusively to Maya for a long time. Last time I used Max was something like version 3.0 and I don't know it anywhere near as well as Maya. I'm trying to get into some good workflow habits early on so I don't do everything the slow way for too long. * One thing I find…
Hi everyone, I currently work in 3D and have for a few years, but not in games (archviz/product rendering). I'm hoping for some life/career advice here. I recently found out about a position at an indie game company that I could fit the bill for. While I'm dying to get my foot in the door to the industry, I'm hesitant to…
I am seriously concerned... I would love to work in the Game Industy (as an 3D-Character-Artist), but everytime i am looking at Jobdescription for example in this forum or at artstation i read: "Candidates must be legally authorized to work and accept new employment in the U.S." (or in other words) The problem is, i live…
Am thinking it's about time to have another get together for the local Vancouver polycounters. Last one was somewhat a failure way back in October last year. Ideas/Suggestions for places and time. General has been the sammy j peppers in burnaby as it's somewhat easy for most people to get to.
I wouldn't say drop everything you're doing and only work on paid gigs. But If I could slap my old self, I would, for this very same question you're asking... You can do paid work, meanwhile it gives you work experience which is never a hurting factor when you are applying for a full time position later, you get feedback…
Using few tile samplers for leaves. First of all. is there a way to get a mask from sampler? I can crank up levels on sampler result to get a mask, but it will "grow" and have nasty rough edges. Solution I'm sticking with at the moment is leveling each leaf and then using copied sampler with those leveled leaves plugged in…
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
Hi I'm kind of looking to get a good digital camera. I was looking at a few. I don't really think I need more than 6 mega pixels. I looking to spend between 300 to 400 usd. The thing I want is a high optical zoom and good camera lens. I thinking of getting this the Sony Cyber-shot DSC-H7/B 8.1MP Digital Camera 15X Optical…
I'm currently working on a project for my uni course and have been trying to get trees and bushes with a certain effect. It's pretty much the same as can be seen in this game: https://www.insidedecay.com/maquette I am familiar with softening normals, or transferring them from a sphere on to a tree, but it doesn't quite get…