Hi everyone,
I currently work in 3D and have for a few years, but not in games (archviz/product rendering). I'm hoping for some life/career advice here.
I recently found out about a position at an indie game company that I could fit the bill for. While I'm dying to get my foot in the door to the industry, I'm hesitant to even apply for a position at a company that I'm not 100% interested in joining. I feel like this is a bad sign... but on the other hand I feel like it would be good to get some actual experience in games.
So really the question boils down to is it worth working at a company you're not 100% on board for just for the experience? Is it better to get actual experience in games, or just keep working on a solid portfolio that could land me a job at a larger studio that I'd be more interested in?
Replies
Keep working on the portfolio while you wait.
Experience IS experience as far as I'm concerned. Some years ago was in a similar position and wrestling with my conscious as to whether continue pursuing an entry level role was in my best interests going forward. Apparently not in my case, now work partime outside the studio system but that dosen't have to mean the same for you.
Anyway what's to lose it's either going to be yea or nae, just go for it I say.
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