Hi guys, I'm busy writing an article for a magazine regarding modding, and one of my sections wants to talk about using it as a foot-in-the door opportunity when getting yourself into the industry or otherwise helping your portfolio. Does anyone have any experiences they'd like to share (and if so, let me know if I can…
Hey guys, I manage a modification for the Source engine called International Online Soccer: Source (www.iosoccer.com). The game is gearing up for it's version 2 release, which is set to be a huge overhaul of the game, to bring the game to a new audience and expand on its existing playerbase. The game is a third person…
Couldn't change the thread title, please see new post here: http://boards.polycount.net/showthread.php?p=971381#post971381 If a mod sees this, feel free to delete.
Hello Polycount, We are nearing the final stage of production on our little UDK mod called Obsidian. We would love some critique, specifically on our lighting. These are simple screen grabs from viewport and have not been altered in any way. Cheers!
Hi, I chose the Mid Tech with some modern touch. I will make 3 or 4 paint overs with technological and color variations. Here are some steps for the first painting: I am thinking about adding one color to this first painting
Hi all, Alice: Madness Returns has been released to today and it's my first shipped title :) Woot! I'ts getting average and somewhat mixed reviews but i'm still very proud to have worked on this game and i'm sure that fans of the original will find plenty to like in this one. I did particles, shaders and a bit of UI coding…
I don't see a whole lot of modding in the future period myself . Look at how few mods there are for Doom 3 ..and all the Next Gen games are going to be like that sooner or later
We are looking for skinners for the Half Life 2 mod battletech mobile infantry (http://battletechmi.com/). If you have any experience with skinning please contact the admin at <admin@battletechmi.com> A great group of people to work with so I highly recommend it. Magyareagle (modeler for battletech mobile infantry)