Ye, well.. random character project for my dusty portfolio, and I better !%&# finish this one x(¨ Did some thumbs and doodles today, picked a design and did a sketch. Probably gonna do a few more concepts, but its a start. -- Update 21-6-08 - New arms. Update 23-6-08 - Legs adjusted. Update 21-6-08 Well, since this project…
10 Votes: Zilean from LOL 6 Votes: French Resistance Lady 6 Votes: Chakram Assassin 6 Votes: Warrior Monk- Dark Soul 2 looking thing. Ps. I will pick only 2 pieces for us to work on for September. Voting ends on the 28th. If there are some ties, it will extend till the 29th.
I once used a fill layer in the Photodhop with opacity: 6% and Fill: 4% . It crates an alpha value of 1 in 0-255 scale instead of pure black. Renderers usually just clip such a small value on its own or it's getting eaten of by texture compression I am not sure but never seen an issue in game. In Afinity Photo it had been…
Introduction: I'm Roy and I live in the Philippines, working as a lighting designer/consultant not in the game but more on construction, and hoping that someday I could land a dream job for a video game company. I Started using Substance Designer a few weeks ago and this thread will be my polydiary for substance. I am a…
I might be misunderstanding. But originally you have the environment you are trying to capture in Maya. You render from 6 cameras. Convert to cubemap format. Then try to convert back to use as a skybox? Can't you just use your 6 original images and map them to 6 planes (a cube)? Skipping all the CubeMapGen and HDRShop?
5. Now we are in 3dxchange. Lara will be rigged for Iclone 6. I edit the Faceanimation. [/URL] [/URL] 6. The whole Lara will be processed in Iclone 6...Textures,Clothing and a little bit accessory. And i render.... [/URL] 7. This is my finished Lara Croft [/URL] It follows a short character animation and how i make an…
Hi there ! Little experiment on hairstyles : Instead of letting individual mesh strands have their own weighted vertex normals, I opted for a global, smoother normals orients (projected from a sphere or a deformed SubD mesh approximating the hair volume like for tree canopies. I also removed the 6 sides cylinder bake from…
hey i have this hi poly model im working on i have about 5-6 object that im rendering during the wip now, it takes me about 6-7 min to render it but when i add another object +\- the same amount of polies as the other objects it goes from 6-7min render to 50-60 hours! now i wanna know why i have Q6600 with 8gb ram does it…
Here the direct link http://www.subvertgames.com/play - Alpha 6 browser player Windows Standalone http://www.indiedb.com/games/blackreef-pirates/downloads/blackreef-pirates-alpha-6-windows MAC Standalone http://www.indiedb.com/games/blackreef-pirates/downloads/blackreef-pirates-alpha-6-mac if you can give me tips,…
As the author of said book, seems like a reply might be good. Unfortunately, I just didn't think to save the files as .ma format... do'h! They are Maya 6 .mb files and cannot be opened on earlier versions. However, full-version Maya 6 files ARE openable on the provided Maya 6 PLE... but not vice versa. At least, that's…