The main point is you want to keep at least 4 pixels in between each shell to avoid bleeding from one shell to another. If you are using UDK with lightmass you don't need to leave any border pixels along the edge of 0-1 UV space. Here's a pretty good tutorial on the subject, it was made with UT3 in mind though so it's…
If you're making a website in order to make money you should treat it like publishing a book, don't use others work without permission and give full credit. A good tutorial is well written and easy to understand, your English is OK, but not great. Honestly, want to know something that might be worthwhile? Make the website…
Hello. I finished this tutorial https://www.youtube.com/playlist?list=PLnKw1txyYzRlxh1-BT4CifPXC5TBg2vUd and I fully rigged my character but one thing is wrong. I cannot rotate my hands using IK controllers. I can move them but not rotate. I checked these tutorials files and in them tutorial character can roatate hand…
I have added a video to the tutorial hoping it will be more clear. Superspecular soft edge videotutorial it's at the end of the tutorial. I have tryed cam studio to do it and uploaded on youtube. Please suggest me other softwares with better compression quality and better video hosting solutions. If you make something…
I am having an issue with CE3 where I create a cloth entity and follow all of the steps listed in this tutorial http://www.crydev.net/viewtopic.php?f=291&t=35508 This is the only tutorial I have been able to find that helps me. I am trying to create an entity (spider web) that reacts to the level wind or a wind volume. I…
Hello guys! I'm still kind of new to 3D modelling. I'm learning in Maya but recently I started looking at 3DS Max tutorials too, as Maya hardsurface tutorials seem to be more scarce. So I started following this tutorial but Maya doesn't behave the same way. It's about the collapse command. Let me show you. It turns out…
Our friends over at 3dMotive have just released a new tutorial put together by fellow Polycounter Tyson Murphy. Over the course of the tutorial, Tyson demonstrates the entire process of creating a hand painted model, starting with creating the model in Maya 2011 and ending with the finished texture in Photoshop. Read more…
So I have tried to find some tutorials on this but unfortunately I keep finding chain link fence tutorials. Now I know how to make alpha maps in games and in photoshop but I'm not sure how to make a simple chain, I just don't know how to begin modeling one do I just use plains, 2 boxes that form a cross? Btw by chains I…
Hello all, While I am currently learning my foundations, I have found that many
character artists leave posing more as an after-thought… I almost always see posing getting left towards the end of
the project but is there a tutorial that covers the importance of creating a
skeleton / skinning your block-out model as early…
So I have another question for the community, I am texturing a wolf pelt for an RTS npc and I'm running into some difficulty in making some at least decent looking fur. Now I have seen a tutorial on here that teaches you onto how to convert maya hair into a texture and have seen a tutorial on how to bake out a zbrush…