Hello everyone, My name is Brahim and I am studying games art and animation in university. I am currently doing my final major project. Part of my project, is to develop a 3D environment. It is set in an american high school during a prom night. I am trying to get some industry feedback on my modelling and whether any…
Changing up how I'm laying out this thread, decided to remove a lot of the old gifs (which can be found on my blog) Check out some of my older progress at - http://jasonlavoie3d.tumblr.com/
I plan on finishing this, and one or 2 other pieces before I start sending out my portfolio. I'll be getting it into the udk engine pretty soon, the latest render was done in Softimage. I unfortunately didn't have enough free time to finish this piece in time for the challenge. Working on some rocks for the cliffs by the…
Finally starting a thread for my dota 2 tinkering! I enjoy trying to balance as many hats as possible-- collabing with Hunter aka hntrluc on animation, modeling and texturing my own items, as well as working to level up my concept skills. Accepted }} Submitted }}
I think you posted your submission twice. So you wanted a brutal critique, well here goes. "Don't be so hard on yourself!" In fact I think your submission is pretty good. Let me elaborate. Presentation/Background/lighting I wouldn't say your presentation is bad. It tells me everything I need to know. If you're hoping to…
There are alternatives to online sex work, and desperation doesn't mean having to consider sex work. With realism or stylized work, there's photoreference and visual targets so as long as that's being matched I think both would work out the same provided the visual target is hit. I think that's what happened with the whole…
for rendering... looking at cinebench benchmarks will probably be most revelant. Every machine I have owned put together in a renderfarm does not equal the power of my personal machine. ( 12 heavily overclocked water cooled i7-980x threads ) which still renders 20% better at stock speeds than a 2600k and is only 10% slower…