In context of what was brought up in other thread it should be noted: Blender in particular makes the texture look pale when the image Color Space is set to "Non-color", but it will read correctly by the Normal Map node. It can get a little confusing because of that.
For the topic of Maya, Max and Blender, does it matter when it comes to portfolio nowadays? I mean specifically for modeler positions. I know that in archviz it seems Max is still widely preferred, but when it comes to games it seems not to really matter considering how many jobs list "Maya or equivalent" or "Must know…
Hi everyone, I finished this AT-ST recently for Galactic Warfare, a MOD for CoD4 (http://www.blackmonkeys.de/?cat=11) Tris: 8970 Texture: 1x2048 (Diffuse, Spec, Normal) The MOD is coming along quite exciting: [ame] http://www.youtube.com/watch?v=A3tasgo0KY8[/ame] So I decided to help out with some stuff. This walker here…
For the books that come with CD. You have to be a bit careful, it must contain the reference of the code prior to the book's outline. If its anything but that, it is not really worth it. Mainly programming books are published with the reference CD or a website code because many coders or learners dont tend to practice by…
I have been working on my roof, and I am considering two approaches to achieve results similar to No Rest for the Wicked. Since the game uses a top-down view, their roof tiles are quite flat because they don’t require much depth. However, this wouldn’t work in my environment, as I want it to work well from multiple angles.…
its all in the description and i need a coder because im absolute crap at it. im trying to put a team together to start a unity project either reply or email me if you want to join :D independentdevelopers@yahoo.com
compared to some of the block heads on the board i consider you a softy. :) i guess some people look at that pic and laugh because they think its a bug. but there is another group of people that laugh because its a feature. i have not really known any animators who would trade in maya for another app once the have worked…
@Eric Chadwick Thank you! Im having alot of fun messing with this, especially at this stage where everything is really coming together visually. Also yes that gif is super helpful! Ill mess around with how I can get a similar effect with my post processing next time I work on this!
Tired of being an ordinary and maybe poor character artist, this time I decided to push my skills to the limits to produce some good piece of art for my portfolio, to focus more on my mistakes and to learn a lot from who would like to help me with critique. This community is great and this is the first WIP I'm posting on…
What is Network? Network is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…