Oh thanks! I had the first one, but not the second one, that helps alot ^_^. [edit] Rage: Yea, i half assed the crotch :S. I usually try not to because that can become a vital area for deformation. I deleted his ass crack because it looked strange, so now he has a flat ass. Now that i have that front ref, i can fix some of…
I don`t know that there is a `standard`meeting quota if thats what you`re after, it`s been different in every studio I`ve been to. Most common I suspect is sub-teams (Env/Char/Design/Code) individually meeting once per week, whilst leads and producers meet pretty much when `required`. Edit, actually code and design are at…
Forgot for a few seconds that I was watching a trailer for a game. Would be pretty cool to see a new show or movie in that style. Loved the trailer, hope the game holds up as well. With success of batman AA using the animated series actors(and just being a great game) I think a bunch of cartoons from the 80's 90's should…
Team name: Currently there is no team name. Project name: Messengers of God (Working Title). Brief description: MoG is a 3D tactical, 3rd person multiplayer shooter where players compete online in team based combat. Various modes of online play together with a well balanced pace to the action (Running & Gunning) versus…
Hi! I am trying to practice rigging in maya, and I need models to rig. You can send me your model and I will rig it, for free, its a practice to me. Then you can sell the rig on internet or whatever, I dont care. Probably I will use the rig to test technical animation, implementation to game engine and things like that
Hello all! I really would like to get good at character modeling for AAA games and wanted to work on a project of a character I thought was cool so I picked X-23. Im still learning and reading as many tutorials as I can. If you have comments or critique, I'm all ears! Thanks! X-23 Reference My Zbrush Sketch of X-23's body…
Hail PolyCounters! CrazyBump needs hotkeys, and I seek your input. Here's what I've got so far: undo: ctrl z redo: ctrl y or ctrl shift Z save: ctrl s save all: ctrl shift s (would ctrl-a be better?) open: ctrl o copy: ctrl c paste: ctrl v show/hide preview: ctrl p show/hide mixer: ctrl m Would you suggest different key…
Hello. There´s something I´d love to get some information from people working in the industry, building portfolios and everybody who knows about this topic. It´s about fan art and replicas of existing stuff. I am not talking about M4 rifles or Ferrari cars, but stuff like unique guns from games- assets that relate to the…
Hi everyone, heres stuff Im working on right now. Ive done general structure of buildings that are close to spectator with their main shaders. Theres only diffuse pass. Spec, normal, environmental maps are not there yet. Background stuff, skyscraper and some objects inside player area are still untextured or have…
Robot Jox wasn't dumb! It was 80's terribleness at it greatest. And the animation was very nearly as good as Harryhausen. There was also Arena and Crash n Burn which were made by the same people. All terrible 80's awesomeness. ok. new list, I thought up a few more Continue: Kung Fu Hussle. Need moar! Remake: The Running…