[ame] http://www.youtube.com/watch?v=Pyhf3JmODHE[/ame] Interesting. Falls apart in some spots (opening mouth, close up on eye) but still pretty impressive.
Well, thanks for the head's up at least.. I'll be sticking with my good ol' 2017. Strange that it works with 2017 on the same file, I've had mine crash occasionally when I'm super high-poly, this makes me think it's a glitch. This might be a good time for you to check out xNormal (http://www.xnormal.net/) for transferring…
I baked this in maya, I tried many ways to fix this, but nothing happened. Needs help, If you need more infor, I can upload my files. this is high poly.
I baked this in maya, I tried many ways to fix this, but nothing happened. Needs help, If you need more infor, I can upload my files. this is high poly.
This what i said "smooth cage and solid" - skewing tells baker how to treat with part of mesh - to bake it with smooth or solid normals. So yeah, i tried it
I baked this in maya, I tried many ways to fix this, but nothing happened. Needs help, If you need more infor, I can upload my files. this is high poly.