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Author:
IsadistI
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3D Art Showcase & Critiques
normal map issue
shawnghl
polycounter lvl 2
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shawnghl
polycounter lvl 2
Aug 2016
I baked this in maya, I tried many ways to fix this, but nothing happened. Needs help, If you need more infor, I can upload my files.
this is high poly.
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Kel-Shaded
polycounter lvl 6
Aug 2016
Could be the angle change/ larger bevel,
the render quality setting,
the ray depth settings,
UV space/ texture size
I'd start with 2, then 3, then 4 and finally 1. In order of how much effort it is to test.
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the render quality setting,
the ray depth settings,
UV space/ texture size
I'd start with 2, then 3, then 4 and finally 1. In order of how much effort it is to test.