The Team of "Coffee Peak Games" is looking for a second 3D Artist. We're a german Indie Gamestudio working for about 4 months on our current project, a RTS wih heavy RPG elemtens. Currently, we have 4 Programmers and one 3D Artist. We're looking for one more German speaking 3D Artist (and one additional Concept Artist) As…
Portfolio: artstation.com/artic Email: artem.lynnik@gmail.com Hi. My name is Artem Lynnik. I am a Weapon Artist located in Russia. I make game ready realistic weapons and props. I've been working in game dev industry for 6 years as a 3D Artist. I have a lot of experience with modern 3D pipeline: high poly, low poly,…
Hey, how do you make a model more transparent so you're able to see your image reference underneath? I'm using 2018 and I can hit 'alt-x' to make it transparent (ish) but that still remains too light and I can't see the reference. I found out that I'd have to create a material then change its opacity in the "Shader Basic…
Hello, where can I find a tutorial for making Quake 3 Models with 3D Studio Max or any other tool. What does I need for 3D Studio Max for making Quake 3 Models?
Hi everyone i am glad to show you this personal project, this is my 3d version of Cara mason ( Tabrett Bethell ) from the series The legend of Seeker. I used Zbrush for sculpting, Mari and Texture.xyz for texturing, Xgen for grooming, Vray for rendering and Photoshop. For the Leather jacket i used also Substance painter…
Wayforward is seeking an experienced 3D environment artist for an action game on the Wii and 3DS. We're looking for a talented artist with a good grasp of architecture, lighting, low-poly modeling, solid texturing skills, and the ability to work across several visual styles. This is a per-project position, but for artists…
Fantasy Flight Games (FFG) is a leading publisher and developer of board games, card games, and roleplaying games. We are currently developing new mobile game projects and are looking for talented environment artists who are available for contract work. If you have experience creating low-poly terrain, hand-painted…
New game art tutorials from the team at Eat 3D Our friends at Eat 3D have recently released two new tutorial DVDs that you don't want to miss. Better yet, both of the videos are created by resident Polycounts. The UDK Modular Masterclass with Tor Frick (Snefer) covers the process of efficiently creating an entire scene…
Hello! My name is Joel Phillips and i'm a 3D Artist from England living in California. I've been working as a 3D Artist for 3 years now, two of those years was at a company called NextVR who specializes in immersive VR/AR experiences. Experienced in Unity and Unreal, can work easily with blueprints and model optimization.…
Hello fellow Polycounters, I am a 3D environment and prop artist looking for paid opportunities making 3D art. I Here is a link to my Portfolio and resume and I have samples of my previous work bellow. I excel at both hard surface and soft surface modeling, as well as both painterly, or photo-realistic texturing.…