Hello fellow Polycounters, I am a 3D environment and prop artist looking for paid opportunities making 3D art. I
Here is a link to my
Portfolio and resume and I have samples of my previous work bellow.
I excel at both hard surface and soft surface modeling, as well as both painterly, or photo-realistic texturing.
Characters are not out of my range and I have some experience rigging and animating.
You can contact me anytime at:
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