Started out as the Splash Damage test, and I decided to expand on it a bit to make it a little scene. Congratulations to those artists out there that landed jobs before xmas in the London area. I remember reading about a polycounter that landed a job at Rocksteady working on the new Batman Arkham Asylum game...totally rad!…
What is Black Market: Nemesis ? BM:N is tactical multiplayer-only first person shooter, built for PC, based on Unity. Black Market is a slower paced FPS with lower numbers that is best played with friends in a tactical manner. We aim to bring a very competetitive game that fills a niche between full realism and arcade FPS,…
Position Information Title - Terrain Modeler Type - contract position Starts - immediately Duration - 6+ Months, with opportunities for future contracts Time Commitment - to begin on this project, a minimum of 30 hours per week is required Compensation - competitive, depending on experience Software Required - 3D Studio…
Hello there, this is my first time actually making a Polycount account to actually post here (I used to browse around the low poly thread a few years back). I'm aware as a new user, some people may look the other way at my freelance job post, so let me clear up a few things about myself before I give a brief summary of my…
Hi I am trying to recreate this in 3D And im struggling specifically with the leather straps specifically My version looks more like this, My supervisor at my internship does not think they look good and that they are abit too clay-like, The more i sculpt on the worse it gets it feels right now and i feel stuck. the way i…
Hey Polycount community. I'm seeing what advice you guys may have for how I've been feeling about my work over the years. I can't help but, feel like my work isn't good enough and perhaps I can't make it as a 3D Artist. There is so much information and so many people who's work is so amazing that I wonder if I can make it…
Hi Polycount! I'm here because I wanted to upload my last 3D model into my Artstation profile, but I have this issue that I really can't find the solution by myself. 1. No issues in the viewport Inside the viewport, everything works fine. All the reflections and textures work as I want. 2. Marmoset Viewer Export Here I…
As of today, we've officially become part of Epic Games. The entire Megascans library is now available to everyone who uses Unreal Engine for use within the engine. On top of that, pricing has now dropped for everyone. With Epic's backing we can now offer significantly lower prices than before. Everyone who has an account…
I’ve been working on a survival map for Left 4 Dead 2. It’s another Star Wars themed location, Echo Base on Hoth. Placed during the invasion of the Empire and the Rebels evacuation. I think this is a perfect survival scenario. It fits the similar themes and action of classic last hold out stands such as the battle of the…
Hi Polycount, Me and two other friends (Wolver and Jan_U) are working on a game environment project, and would love some crit. The environment we're working on set in a 1500's, and consists of a large water filled gorge with a dam at one end, and a village built on top of the water, but in front of the dam. Environment…