Thanks Dethling! That helps, after reading your reply I decided to find a course to follow so I can get a better understanding of my end goal and get more comfortable with the whole process end to end. I'm going to post my progress here both as a way to document my learning and also incase anyone stuble across this thread…
I'm always super wary of companies that boast those types of claims, but looking at their curriculum I don't think it's anything that would be particularly good in a game production environment. Four months is not a lot of time, and a novice can progress a lot in four months but I doubt they could progress to a hireable…
Hey man, it's good you've posted so you'll be able to see your progress down the line. I wouldn't worry about UV's just yet, if you watch some tutorials out there this will eventually be explained. Actually one I'd really recommend is this, it goes over the whole process used from start to finish. It's split into parts so…
Awesome guys! I have the syllabus pretty much created to what I think are the key components for us to learn. If you have any suggestions or what you think needs to be added just let me know. I have a ton of video links that will help us all become more familiar with each topic. I was thinking that everyone would either…
Agree with Snader (did I say "agree" with you in other thread today, Snader? lol), that's what -I think- a common problem with a new user afraid to "destroy" the model with some extreme pushing and pulling model (at least for me). Just do more and smooth it later. Here is a quick paint over in PS with your latest update~…
I guess I'll just use this as a WiP type thread to track some of the progress on my work. I can't really tell if I'm even following the rules of the sketchbook with this. Anyways, I'm working on a new environment based on the Shambles in York, England. It's an old medieval street converted to a market. I haven't decided…
Welcome to our Dota 2 Monthly Community Competition #17 This month we are going to get back to SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month on the DEMON race Heroes list:…
My goal for this personal project is to create this character for * Some nice poses and renders * get it and playable in UE5 (I have no idea how to do that) * 3d printed I'm not a character artist but it's something I greatly want to improve on. I'm posting this here because I've known of polycount for about a decade, but…
EDIT 06/24/16: After two weeks, it became increasingly clear to me that moving toward a rich district was not the right thing to do. So I've scrapped the idea of an Indian/Scandinavian style - not to say it will never get done, but it definitely won't be part of this pack. However, I've been hard at work polishing…