Hey guys!! I've just finished this game character for a client. He gave me permission to post because it's for a kickstarter project so... I hope you like it! Comments and critiques are welcome. My portfolio if you want to check it out: http://www.diegomartinezcgartist.com/
Experimenting with substance designer procedurals with the painter. Mesh has 28 tris. baked using marmoset toolbag 3, thanks for all support to the people from polycount, really amazing place to learn. I have mentioned the Artstation link for more and high-resolution screenshots from different angles. On…
Sukotto: I guess a little beard could be cool! Might have to add it next time! Permafrost: You're right, it is a bit reminiscent of Faun from Pan´s. It was one of the reasons I looked for Robert De Niro frown pics so he wouldn't look so young and joyful like Faun does. nyx702: Could you explain more on the "V" shape? I…
Corpses, bones, eaten prey. Maybe it likes to collect stuff as well (brightly colored cloth such as knight's banners and stuff?). Possibly something to lie comfortably on? Both sculpts look pretty good, but it seems you skipped from large shapes to fine detail very quickly. I'm missing some larger details and I don't think…
Hey all! I know I'm crazy late to this but I wanted to give Hyojin's awesome concept a whirl, even if I don't finish in time for ArenaNet's deadline, I'd still like to finish it. And I'm jobless this time around, so I can't use that as an excuse to put it off! :poly136: This is what I have for the anatomy thus far- many…
Here is a dagger I made for Riki this weekend. Any comments and feedback are appreciated! Also upvote it on steam if you have a chance! http://steamcommunity.com/sharedfiles/filedetails/?id=216454135
- It looks like you sculpted the head and limbs and body all separately. Might be a bit weird when dynameshing it all together, but I'd suggest sculpting everything as the same mesh. You'll have to get rid of those crease lines where the meshes join, which should definitely be done now, instead of later. You'll want to be…
Hello Dota Item Makers, I've been busy trying to wrap up my first set - a set for Spirit Breaker. The theme I was going for was his charge. I wanted him to have a giant horn attached to a piece of protective shoulder/back armor shaped with a bit of forward motion. For the wrists, I used the horn idea, and went for two…
Hey all, I thought I'd try out that internship and I know it's past the due date, but I'd thought I'd do it for myself anyways. This will be my second time sculpting a female in zBrush so I'm sure there are some glaring problems I'm not seeing as of yet. Here's the concept Definitely gotta fix that nose... Here's some of…