Hey forums! I'm tasked with re-modeling a character for a prototyping assignment we have at school. The first model had some errors when it came to rigging - the knees and elbows just werent deforming correctly. Are there any tricks out there that I should know about before tackling this again? I do understand the concepts…
Thanks Eric . I didn't even know it is there. looks like working better than Adobe Bridge. Does anyone know what might be a quick search line syntax to use in file explorer "quick search" line to look for any image being not 8 , not 24 and not 32 bit usually associated with 8 bit per sample images ?
Hey gang, In the process of getting ZBrush 4r6 and I was looking at videos of panel loops and the curve brushes. How effective are they for hard surface modeling? Take for example, this armor that I'm working on for this character:
It's been a loooong time since I used Dreamscape. I only recall carefully adjusting my rendered frame range to match the wave frequency. It does loop perfectly. Most video players do not play looping videos perfectly, they add a pause. Quicktime is the best at this I think. For the height map render, I applied a sideways…
Not really. A book cover is a fundamentally different thing from the writing itself. Though I guess you could certainly have a great-looking 3d model that has super ugly wireframes, crazy terrible UVs, messy material structure, etc. But good-looking 3d art is more exclusive than well-formed but non-pretty 3D art. Harder to…
Jesus christ, thanks so much, especially @FrankPolygon! My issue with support loops is that with lots of different details it becomes kind of a puzzle to resolve everything into another in the end, and i'm working on my portfolio right now and need some good looking topology, although i know that even ngons or tris could…
Hello everybody, I'm modifying a script I've used in the past and am running into issues. The goal is to have a for loop that creates a StingrayPBS shader, then checks the "Use Color Map" attribute. The pain point is that the "Use Color Map" attribute doesn't seem accessible until after the loop is completed. I run the…
Is there a member function or function in maxscript to do the same as pressing the button in the Unwrap_UVW modifier panel "Unfold strip from loop"? I have looked over the maxscript help file but can't seem to find the solution. Any assistance with this would be appreciated.
Maybe the game industry turned into a zombie while we weren't looking and now it's not the person we once loved. Mercy might be the only option. Maybe (probably) it will be reborn because - like books and movies - it is still needed, it is still important. Sure it probably won't be near quadruple-A budgets (itself a…
That is the one I was looking at! It's pretty great. I'm definitely feeling more confident knowing that I've been doing it this way as well. It just takes a good chuck of time making all of that additional geo, but I guess as long as you use shortcut keys for connect/looping/swift loops and using mirroring/symmetry it will…