Final Render: (ORIGINAL POST) Hello All! Working on a fan pattern cobblestone texture. My main goal on this project was to push myself more toward a stylized look with a lot of eye rest, forcing myself to get away from relying on a realistic treatment and explore how to treat the stones as well as rendering it out in…
Well, everything was just sent in. I bumped up the contrast a bit on the fur mostly just pushing the darks to darker - good call Scudz. Heh, if only I'd seen your post earlier woogity... oh well, there's always next time. Thanks for the support and feedback along the way. It's been a really fun project. Now it's onto the…
Wasn't the biggest fan of the multiplayer. It was fun, felt like doom, but overall got pretty bored after a handful of matches. I am hoping this was just due to the content quantity being limited because of it being open beta. This SP preview on the other hand though, I might buy it just for SP and see the MP as a bonus…
Greetings! Have a question regarding to usual approaches for "volumetric fur" implementations in Unity: Want to create something like those rugs on attached pictures in my scene - not animated, but decent looking at close-up, but failed to find any solid guidelines yet. Can it be implemented with shader graph editor (like…
Hey guys this is something I did recently . Metal gear fan art concept by Woo Kim Tri Count : 75000 Texture Sets 3x4k Maps for Body 1x2k For Hair 1x2k For Accessories . C&C are welcome More Images and High Poly Sculpt on artstation https://www.artstation.com/jethani
Ok, decided to try a mix of
modeling and sculpting this year, with a primary focus on basic
materials like metal, wood and stone. Let's see how will turn out. This is a hobby and all fan art are done for fun. Cheers! I usually assign names to
each project, which makes future searches easier. Other tags/studies: #jingga for…
I've always been a fan of the cel-shaded look, so I wanted to do a character in that style for the fun of it. Wind Waker was my main point of reference. This is an update of an unfinished character. Wires The design was ad-libbed, and at some point I decided he should be a little sinister looking. I'm still new to rigging,…
Hi guys ! Here's a little cat i made to practice sculpt and hand painting in blender, it was fun to do (except maybe the fur xD ) and a great training ! I found the concept art on internet, unfortunately i don't know the name of the person who did it so if anyone knows please let me know ! ( wew that's a lot of "know")…
Hello, so I have started making a fan art for Hellboy to learn how to capture the "look" of a character since its important if I want to join the industry. But now I'm stuck, I'm not sure how to progress or figure out what is wrong or missing and I would like to ask for some feedback to help me finally complete the project…
Hey everyone, just wondering what people are playing nowadays for co-op i'm a big fan of left 4 dead 2, but after a couple years its starting wear thin. I was thinking about getting borderlands but with the sequel rite around the corner i'm prolly gonna hold out. So is there anything worth grabbing for some co-op fun in…