We are Data7, a group of artists and game developers from around the world making the games we love to play! we are currently looking for a character artist to join our team! You must be able to: - Model High Quality 3D Characters. - Work with conceptual team to get the vision of said model. - be friendly and cool. IF…
Day 2 Well, its only day 2 and I already went back to the drawing board :P I decided to go ahead and block out the whole body before I start making a detailed head, don't know what I was thinking (still in bust mode I guess). here is my progress from tonight: From here (tomorrow hopefullly) I would like to get in and…
Currently working on a character based on a concept by Coco Kim. These are my blockout+ stage, before moving to highres. Ignore the parts that are not mirrored. If you need other angles or zoom in just tell me :)
Hey PolyCount, Just under 3 weeks left to finish this character module so i'm trying to get it finished as soon as possible to a standard i'm happy with. The character is heavily inspired by The Witcher 3. I wanted to create a chain mail effect on the robe and shoulders but i'm struggling with how to go about doing that.…
I am currently working on a character project and I am anable to sking my charcater within 3DSMAX, its put my whole project on hold. looking for someone to help out, willing to pay. The character is Spartan warrior. 85k polys. If you are interested or need more information please reply below or email me at…
Hi there! I'm Katy, a freelance artist and illustrator. My work is mainly character / character design / expression focused but i'm open to try anything new. I'm very passionate about the work i make! I've previously worked in various comissions for individual costumers and on art events. If you'd like to hire me, please…
(EDIT) - This position has been filled. Thank you! ---------- Hello, I’m looking for quotes on a quality rigged, Unity game-ready main character. The style would be somewhere between realistic and cartoony. I don’t need animations, face rigging or anything extra like that. Just a quality mesh, textures and rig. I can send…
I am making a low poly version of a charcter concept I made for dominance war 3. I am looking for some professional critiques of my poly distribution and modeling. Any improvement to the character design are also welcome. Here are the original concepts. Here are some screen shots of the models in max. I am aiming for a…
Hey, guys so ive wanted to try and help myself by making more base meshes and develop them in zbrush but when it comes to modelling my references i found it not to be right the character i would like to model is Broly from dragon ball z. I have the reference but when making the base mesh they dont seem to be alligned or…
Hello, I have two character models that need rigged up to the Unreal 4 mannequin skeleton in order to be properly retargetted to make use of the animations we have available. I'd prefer the rigging take place in Blender unless you have a licensed version of your preferred software. Here are the two characters: The first…