Hi. I finally pulled myself together and decided to join the Polycount forums and I thought I would start it all off by introducing myself, and hopefully get some feedback on my portfolio. So, my name is Casper Thomsen, I'm an 18 year old student who just graduated from my 2. year at 3D College Denmark, where I was…
Standing deep within a cold vast intergalactic empire lays a throne as old as time its self. From this seat of unfathomable power a dreaded, ruthless and precise emperor controls numberless legions of emotionless soldiers. Marching forward spreading death and destruction through the endless void of space crushing any and…
Tetranome, CloudFX is old. Like 3 Houdini editions old. BTW: Fix link in your signature. Name is good, but link points to some non existing Polycount page.
haha hang on european culture 2000+ years old, modern american culture (since independence) 231 years old. american culture = european 2.1 (addition plugin) hoho
*UPDATE 4:* Got some time to buckle down and UV map the bastard. Just need to finish off the frame, then I'll generate some... Heightmaps... Some Ref: Ref 1 Ref 2 Ref 3 Old WIP 1 Old WIP 2
Hi everybody! i'm new on this forum, and pretty new to 3D too. This is my first charachter project at school and i'm working on his jeans right now, I would like to have some advice to improve my work or just comments :)
Welcome one and all to the 97th edition of the Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Hi everyone, my nickname is b000001, I'm from Ukraine, my team of 2 people is creating a city for a mobile project and I want to share it with you. We decided to use the method of creating buildings from photo textures that Rockstar used in their old games, for this we found a photographer who took over 35000 photos of…
Hey y'all, long time lurker here. I'm having an issue with some shading artifacts in mental way, with maya. The scene just has one direction light. Its been puzzling me for the last few hours, and any advice/suggestions would be greatly appreciated! Thanks everyone!