Hello! I saw your post and became interested in your project. Willing to offer my character modeling services. My portfolio: https://raijin1993.artstation.com/ My Discord-channel: Kratos#7423
Hey, he looks fine to me. The clothes are to "clean" I'm missing details on the fabrics itself. But the proportions are fine. What are your plans with this character? Is he for a realtime or cinematic project?
they were working quite some time on it, and now its finished and free to download short movie about 15mins long here you go http://www.sintel.org/wp-content/content/download.html absolutely worth downloading and pretty good show off for blender´s capability edit : damn, i looked through the first 2 pages if someone…
Hey there. I wanted to share my latest work. It is based on the Orgrim Doomhammer from the WoW Movie. I chose this character because he had a lot of hair/fur and I wanted to learn more about grooming. I used Zbrush and Maya for modeling, Ornatrix for the Hair, Substance Painter & Mari for Texturing and the render was done…
Hello everyone, I finally finished my character that I was working on since 2 months, I am quite happy with the final result but I really need some advices and critics from other people. I need to step back a little bit because I was working on it everyday. Here is the Beauty Shot : And here are the 360 + tricount : Here…
hi, im going to have a go at creating a transforming vehicle into a robot, basically a transformer. Im not going to be aiming for the michael bay style with loads of intricate parts, but aiming more towards it being based off a transformers toy. I've made a start on blocking out a couple of ideas and blocking them out to…
Hey guys and gals, here is my first dive into UDK. Made in Maya/zbrush, threw into UDK. The main concept behind this was a very generic kind of royalty meeting table or dinning table.Any particular tuts you'd recommend for first timers into UDK would be great. As well as prop tuts other than the obvious ones on the Wiki.…