this was done for a game modeling and animation class. this was the first time i had ever unwraped uvs, made a color, ambient, normal, and spec map. im a game art and designer major at aicasd any critiques?
hi all, here's my new character. Very first female modeling for me. I'll never look at my girl friend with the same eyes I learnt a lot in the field of anatomy,domain where I don't know much. I would like to give her a more voluptuous form. I am going to dress her too. head close-up : I hope you like it. c&c are mor than…
Hi, Here is my version of a vehicle done for Arma Mod France Team. (Arma 3 game mods) The team gave me the high poly model. I did the low poly model with blender + baking and texturing with Substance Painter.
Just a simple blockout, if anyone has any tiger refs it would be much appreciated if you could zip em up for me :) As always, crits and comments accepted! Planning on putting this into a DoD map for my Realism Team and maybe creating my own scene with this racing through the desert :)
Hello everyone, this is my 1st post here :) This is a personal project for my portfolio, that i have been working on for a while. I would like to hear your C&C to help me finish it the best way possible. Any comments are more than welcome. Model from maya : and model from ZBrush :