Kings Harem Digital Painting Tutorial Series - Part 4 - Rendering Realistic Fabric & Immersive Environments Now available at www.gumroad.com/adamator Trailer - https://www.youtube.com/watch?v=8yDyR5SlXtI&list=UUf-cfRJyxATGTgWGiFkFUWA
OK, so here is my high poly and low poly of a WWII H-4 Helmet. I have more to learn about low poly work as well baking and texturing(mostly the spec map). I will get there soon though.... This is due tonight so I am not sure when I will get to come back to this and clean it up. I hope to though in the future when I get a…
I needed to practice my modeling skills, so decided to make a weapon mod for Fallout 4. I'm working completely without a concept, for various reasons. Making up the design as I go along. The idea is basically a very large rocket-powered sword. Something so big and badass it couldn't realistically be used by anyone without…
Hello, I'm trying to create a steam effect that looks realistic. I know very little about particles. Normally i would just read all documentation and watch every tutorial i find but I don't have anymore time for that. I'm looking for any kind of help. Video-tutorial/documentation that covers this type of thing or someone…
SWAT 4 ships today so I thought I would take the opportunity to post the character skins that I did for it. I did the UV layout and textures on these four. Obviously all of these were very heavily photo-sourced. The models themselves were done by Irrational Games and Liquid Development: Other Polycounters that worked on…
I'd take a 4 over a 3 unless there was a fairly substantial difference in price. I really like the ring and the detachable cable is a huge plus if you're planning on keeping it for several years. The 4 is higher res too isn't it? I wont be sold on the mult touch thing on the 5 until I've tried it, they're probably…
Heya, while waiting for Fallout 4 mod tools to come out, I've started redoing textures for the weapons I feel could use a little bit of touching up. The double barrel shotgun's barrel textures looked rather blurry in-game so that was kind of the inspiration behind starting this little project, as well as accustoming myself…
Hi all, We are a startup working on solving digital double creation with deep learning and computer vision. We have a tool to generate a 3D model of you from just 4 photos taken by your mobile device, and we are looking to validate on the market use cases for this tech. If you have a need for creating digital doubles in…
I'm making a scene in Unreal Engine 4 and the reflections are coming out pretty grainy. Is there a way to reduce the grain or blur the resulting grain to give a less grainy result? Some other pertinent information: I've tried this on two different machines of varying performance (both machines run on an different gen i7's.…