OK, so here is my high poly and low poly of a WWII H-4 Helmet. I have more to learn about low poly work as well baking and texturing(mostly the spec map). I will get there soon though.... This is due tonight so I am not sure when I will get to come back to this and clean it up. I hope to though in the future when I get a lot better.
and a bonus of the inside cap under the helmet(I was pretty happy with how the cloth came out on this... the cloth dividers didn't stick out as much as I had hoped from the normal map.. the one that outlines the edges came out nice though).
NOTE TO MY HIGH POLY RENDER:
- I am going to redo a couple of those renders on the high poly sheet. I kinda got in a rush and didn't think about how they kinda look out of wack from each other. Will be replacing later on tonight....
Snader - yup, you are right, I went to class tonight and the first thing the teacher pointed out. I was like woah! I got so caught up doing everything else that I don't know how I missed something that big. Thanks
Replies
- I am going to redo a couple of those renders on the high poly sheet. I kinda got in a rush and didn't think about how they kinda look out of wack from each other. Will be replacing later on tonight....
Low poly looking pimp!
This is all I'm going to say.