Anyone know a good way to set up random texture tiling in maya, where you create a few different variations of a tiling texture and they randomly get placed on a mesh to eliminate repeating patterns? I got a solution working from this tutorial but it seems to use alot of resources and some textures seem to repeat more…
hi there i recently learned how to bake my ambient occulsion on my model but it seems it went wrong in some places I dont know what i am doing wrong but i followed a couple of tutorials and it was the same way but the end result was the same. I have maya 2011 so if anyways could help that would be great thanks here is what…
Hi! I'm having problem with my FBX exports in Maya 2015. Empty groups are crucible as child to the parent geometry for rigging. But no groups are included in my exports. I only get geometry as top node from my imports... Also I can't change my export references. They're all grayed out. Any idea what's wrong? Thank you for…
Hey guys, So, while using the bend tool in Maya I realized something entirely stupid. You can't set the start angle and end angle. So if I want the model to bend 90 degrees, do I just have to eyeball it? Or is there any more accurate way to use the bend modifier? For Modular pieces it seems reckless to not be able to make…
I've fixed this before, but I can never seem to remember how. I'm rendering with Arnold 5, Maya 2018. When I render the shot out in Render view it looks fine. But when I save the image as a JPEG afterwards it looks black. I have 'color management' turned on as I render. Right is render view, left is what I get after saving…
I believe UV Deluxe or Nightshade UV should work for pixel density with UV maps. http://www.creativecrash.com/maya/script/uvdeluxe http://www.creativecrash.com/maya/script/nightshade-uv-editor
Looking for a MEL script to change grid size in Maya by powers of 2. Its annoying to go through this manually every time I want to change the grid size when working on modular sets. Anyone know of one? Im pretty useless when it comes to programming it myself.
Hello, I'm transitioning to Maya and having a bit of problems. So is there a way to set channel slider settings to ANY other position rather then Medium at startup? I want it to be Slow by default always plz... )
So as of today for some reason when i switch to high quality rendering in my viewport my models disappear, and if i open a scene that had HQR left on when saved, i get an automatic crash. Things were fine until last night, so i'm puzzled here. Any help would be really appreciated, this is a major problem. Using maya 2008
Hello guys! This is my first time using particles in maya, I'm using it to create sand storm that's going to be exported in toolbag 3. My problem is when I use instancer it stops emitting after the first few second, and it need to run longer. I don't know if it's related to having too many particles . Here's the…