Hello there newbie here , been working hard on composing 3d environments all from scratch and wanted to know what kinds of things i should do to improve my artwork. The character is custom and paid btw but the character concept drawing was done by me. Im currently trying to update the models to have more variant style of…
I think you have too many single props, and not enough full environments. Download Unity or UDK and start by putting in your bench and hydrant. Add a few more props, some terrain, maybe some buildings and you have yourself a full environment.
Posting in the hopes of getting some feedback and to hopefully look back on my progress. Currently I am nearing the end of my blockout stage of the project and am now trying to setup some interesting camera shots. The environment will be made up of a modular kit as well as some props. Additionally I want to try and include…
None of the links for your new fast attack vehicle environment work, fyi. The ones at the bottom of the "environment" part work fine, but I can't enlarge any of the vehicle shots.
Getting really close to finishing this, if you have any critiques please let me know!! This is the first large environment I have ever done and it's been a very long journey. I have learned so much but I know I have such a long way to go. All of this was built in Maya, textured in Substance painter, and rendered with…
Hello. Here is my current progress of a swamp environment I been working on for fun and exploring techniques in maya 2018 using the stringray pbr shader. I'm too lazy to put it into a game engine or I just like the fast editability of maya Any feedback and direction would be appreciated.…
Hi! Im Tony and Im from Ukraine. Im 3D Artist specialized in creating environment and props for games. Experience - 4 years (gamedev) Soft - Maya, Substance, Zbrush. Engines - UE4 and Unity. Skills - Modeling (high\low), sculpting, baking, texturing. Base rigg and animation skills Portfolio:…
Ōyama, an environment put together with two hand painted trimsheets created using Adobe Photoshop. The concept was inspired by one of Takaki Yamamoto's diorama designs of a strip theatre. Takaki Yamamoto's Diorama piece: https://twitter.com/kahu2017/status/1292956082357198848?s=20 You can find more images on my Artstation…
My name is Amanda and I specialize in 2D cartoony style art. I have experience in doing art for mobile games and PC. I do: - character design - creature design - tilesets - props - environments
Hi, I've been working on this piece for a while and finally wanted to post it up here. I made this while studying at Think Tank Training Centre in Vancouver. It's in cryengine and an original concept. I wanted an environment with a strong contrast in lighting, color and mood. The scene: A hidden, mystical oasis in the…