We at SCOG games are developing a first person shooter and third person shooter game. Set in a world where there is a conspiracy where people from the future are secretly running the world. Link to the Studio: http://www.indiedb.com/company/scog-games The game is currently in pre production We at SCOG games are looking for…
Hi, all! I'm working on a music video for an artist called Trippin Jaguar. I have a few scene with characters walking to the camera and being scared then run away, or interact with you the camera somehow. But my animations skills are not that good, so I have used a lot of mixamo, and still no one is very happy with the…
JUST WATCHED IT!!!!!!!!!!! SO AWESOME!!!!!!!! HAHAHA Going to paste my post from facebook since I can't even form a new one hahah , I'm speechless HOLY SHIIIIIIIIIIIIIT THATS SO AWESOME :D!!!!! haha I am so happy right now :) thanks everyone who participated and made this a fun challenge to work and watch :) Thanks again…
Thnx , i was just gona post asking for more cpmments on this today , i sorta dont know where to go with it .... was gona do some animation , but what to animate? the improvement is all down to spending a proper anount of time on the mesh for the face I completely started again 3 -4 times , but in the end not more than 3…
Hi guys, So I made a bone based facial rig that's driven by blendshapes. I have one character that has a few different facial animations. Now I'm trying to get a few other characters up with some slightly different facial structures. I have no problem transferring over the rig to the new characters but I'm a little…
Hi this is Félix I´m a professional animator/rigger looking for my next project. This year I´ve worked for GenDesign (Last Guardian, Shadow of the Colossus) new game´s prototype and Instinct games (Ark survival Evolved) Here is my reel (unfortunatelly I cant upload my work from this years projects since they haven´t been…
The way I've seen this done is you add attach points on the models, so the attacker's hand attack point will snap to the victim's neck attach point. The attacker will perform his "stealth approach" animation until the points are within a determined range of each other, then an animation will be played that brings the hand…
Hello folks, My name is Adam, im an 3d animator with over 4 months of experience in animating 3d characters ( mostly biped ). Im here cause' after 4 months of gaining knowledge , now I've decided that i need to set another goal for myself. Im looking for any projects or low-paid jobs that will allow me to gain some…
Hi all! Hope your having a great start to the holiday season. I'm an artist and designer of creative apps, looking for advice, collaborations and feedback on a character art and animation app I've been creating over the last few years 'Posetastic!'. I've always struggled with getting the proportions right on a figure and…
so im optimising some characters. however even tho the skeleton still is linked, the animations dont work. so as a test i exported the character into maya, exported without changing anything and it still didnt work (the animations arent in the maya file. they're applied to it). any ideas of settings i need to change in…