You sound like you're in a crisis of not having established a target platform. What generation/system do you want to target? PS3/360/WiiU can be grouped together, and you've got the current top of the chain with Xbox One/PS4. Decide on a platform group, and then research the rough kinds of specs you'd get; For example if…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for a Producer to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
Hi, Polycount. :poly121: I've got the following problem with Lightmass and Lightmaps: As you can see, there is a nasty black gradient in the 2 corners of the fusebox. The problem presents itself when the light is not directly in front of the asset. The more severe the angle - the worse it gets. This gradient always appears…
OverDose looking for modellers/artists Team Blur is current expanding its team in search of more artists and modellers to contribute to its first full multiplayer game "OverDose". OverDose is a first person shooter set in a desolate future where mankind faces an invading force know as the "Marauders", hell bent on…
Company Description A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility…
i think eric has it spot on, i have always been active in art communities, years ago much more so than now, especially in german ones. when I lost my job I was known by the local artists, I publically said i will be out of a job soon and will be going freelance. But I didn't go freelance 100% straight away. My former…
Here is a small update for the challenge! As for me, I love storytelling and planning my Animations from a short backstory, to get to know the character more. I have taken freedom to create a new League of Legends character that I would love to play as. I have been trying my best to put her inside the story as a friend to…
for rendering... looking at cinebench benchmarks will probably be most revelant. Every machine I have owned put together in a renderfarm does not equal the power of my personal machine. ( 12 heavily overclocked water cooled i7-980x threads ) which still renders 20% better at stock speeds than a 2600k and is only 10% slower…
Render, with big polygons - one draw call on a 2048+ texture runs slower than a 512 texture with 100 draw calls ;) Well, in AS3 at least. On GPU platforms like Unity I have no idea. Up to 100 draw calls, the difference in performance is almost non existent. 500+ is where you start to see a very significant drop in…
the pc bathroom is a collaborative 3d modeling activity inspired by the pc stall thread. there is no end in sight with this activity, the aim is to have some fun and create something collaboratively using dropbox. together we'll model the bathroom of polycount. dropbox is a free and easy way to share and store your files…